Real-time ray traced shadows
Intricate, detailed, clean, dynamic, stable and accurate shadows. Drastic image quality improvement compared to standard shadow mapping technique.
Real-time ray traced 3D geometry
Direct ray tracing of subdivision limit surface, primitives and constructive solid geometry. Smooth, detailed, sharp and lifelike 3D geometry every frame.
Discrete GPU not required
Novel real-time 3D graphics architecture with groundbreaking fast CPU based real-time ray tracing.
GUI editor demo and developer SDK available
Developer SDK allows for embedding as a real-time viewport or a renderer into other software.
Tech introduction video 2021
Shows real-time graphics with desktop CPU.
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