Infinity 3D engine

Real-time ray tracing engine for games, visualizations and simulations

Sports car render

Real-time 3D graphics with more detailed, sharper and lifelike 3D geometry

Real-time ray tracing of subdivision surfaces, primitives, CSG and other non-triangular 3D geometry enables new level of geometric fidelity in real-time graphics.

Rasterization vs Ray-tracing

Standard rasterized smooth shaded triangles (left) and Infinity 3D real-time ray traced patches (right)

Real-time 3D graphics with ray traced shadows

Real-time ray traced shadows provide shadow quality not possible with shadow mapping techniques.

Sponza model by Marko Dabrovic

Sneak peek video from 2016

Still Life

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