Real-time ray traced shadows
Intricate, detailed, clean, dynamic, stable and accurate shadows. Drastic image quality improvement compared to standard shadow mapping technique.
Real-time ray traced 3D geometry
Direct ray tracing of subdivision limit surface, primitives and constructive solid geometry. Smooth, detailed, sharp and lifelike 3D geometry every frame.
Discrete GPU not required
Novel real-time 3D graphics architecture with groundbreaking fast CPU based real-time ray tracing.
GUI editor tech demo
Import and place meshes. Drag&drop add lights, primitives and cameras. Slider based material editing.
Introduction video 2021
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